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Category > Artist Looking For Work > 3D Modeler, Character Artist

3D Modeler, Character Artist

Date Posted 01/17/10  Default   Viewed 673 Times       ID 2628
© 3D Jobs
Dear Recruiter,
  • I'm looking for work as a 3D Modeler (organic/hardshell).
  • Onsite or offsite, contract or fulltime. Willing to travel/relocate.
  • Experienced in Maya, ZBrush and other software.
Please visit my website for samples of my modeling/texture/animation work:

portfolio url:

http://www.fishzombie.com/


Resume

Helen Rusinoff
(415) 317-4410
HRusinoff@aol.com
http://www.fishzombie.com/

Objective:

Character Artist
,
Texture Artist,
3D Modeler,
Character Designer
Concept Artist

for Film and Games.

Experience:

Current: Contract Artist at SUBOR TV Games

October 2008-present
  • Animation and modeling for direct to TV games. Currently working on a fitness yoga game, iFit Yoga. I developed the look of the game interface and modeled and animated the yoga instructor for the demo version of the game, following video and book reference for correctly representing the exercises.
Contract/Freelance Artist
December 2008-present
  • Various projects, modeling, texture art, and animation.
  • Scripting/illustration for graphic novels.
Character Artist at
BottleRocket Entertainment

June-November 2008

  • Worked on The Flash, for the PS3 and XBox 360. Modeled, textured, skinned and UV-mapped next-gen game characters and props.
Education:

Academy of Art University: 2003-2007
BFA Animation and VFX degree, received in 2007
  • Four years of traditional arts training along with digital art training. Experience in figurative sculpture, painting, drawing, Maya, and ZBrush.
Software Skills:

Maya
ZBrush
Photoshop
After Effects
Faogen
Word, Excel, Spreadsheet

Character animation, modeling, texturing, and rigging experience.
Understanding of how to build models for animation with edge loops.
Modeling at different LOD’s, optimizing meshes and textures.

Traditional Art Skills:

Sculpting, drawing, painting, character design and maquettes.

Personal Skills/Abilities

Learn fast and take notes
Problem solver
Work well in a team as well as autonomously
Understand and follow concept art
Give and receive feedback constructively
Finish work time
Research my subject in detail